Goldeneye 007 N64 Controls

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Apr 08, 2011 GoldenEye 007 N64 - Control - 00 Agent (Real N64 capture) - Duration: 8:43. Graslu00 8,919 views. Goldeneye 007 (N64): Antenna Cradle (00 Agent) Walkthrough (Commentary) HD - Duration: 2:56.

Goldeneye 007 N64 Cheats Gameshark

Release 2.6.5 - Golden Eye - Better controls for N64

One of our targets has been make things as simple as possible, this included making the gamepad configurations less painful providing a centralized mechanism: Set up your controller once and for all. But sometimes underlying details makes it hard to apply one rule for all, and that’s the case of the N64 controller (read The law of leaky abstractions for background theory).

The RetroX fronted as well as emulators like RetroArch uses the SNES style controller as a basis for all systems, and a special derivate which is the PlayStation one, which simply add more buttons. Most systems have just subsets of these two controllers, except for N64 where the controller is a completely different beast, a curious design to say the least.

To play N64 without issues you need an N64 controller, everything else will be a hit and miss. Most emulators will request the users to map each button of their controllers but we wanted to stay away from that providing a standard configuration for SNES style controllers. As me (the developer) had almost zero experience with N64 beyond the intro of Super Mario 64, this simplification failed with other games, being Golden Eye 007 the icon if this problem.

Until now.

I changed the way that SNES style controllers are mapped adding the use of the right analog stick as “C dpad” buttons – the yellow ones in the N64 controller. Using this configuration, the directional nature of the C buttons is kept and they remain as natural as possible for the intentions of the game designer.

Given that the signals that right analog controls emit are not standard among all controllers, I added two new configuration points for the right analog control, just select them and follow the instructions so RetroX can learn about the codes used with your gamepad. You will see those new points in blue.

New analog right setup

Goldeneye 007 N64 Controls

But this was not enough.

Testing Golden Eye and having some experience with modern day first person shooters, it felt more natural to invert the analog controllers, so you can strafe with the left analog and move with the right analog. Now there is a new option to invert the analog controllers from the in-game options, or make it the default for your game in the game details screen -> “configure this game” option.

Goldeneye 007 N64 Controls Free

And this was not enough again.

Skullgirls palette references. The controls still seemed awkward by design, because the strafe left/right is combined with the look up / down while modern FPS games combine strafe with move forward / backwards. So finally I added a new option called “Optimized for Golden Eye” where not only the analog controllers work as intended, but also the trigger to shut the guns has been switched to the right (R2) and the aim is at the left (L2).

I played Golden Eye some minutes with this new configuration and it is a world of difference.

Goldeneye 007 N64 Cheats

A 100% walkthrough of GoldenEye 007 (N64), released by Rareware on 1997. This walkthrough is done on the '00 Agent' difficulty. Played on the Project64 emula. T he Nintendo 64 (or N64, if you like) may have been beaten by the first PlayStation – in sales terms, at least – but for me, the N64 was home to best exclusives. GoldenEye 007 sat very close to the top of this list. James Bond, stiff-ass Brit. Let me take to you back to when I got my young, 12-year-old hands on GoldenEye.It was early September 1997, and a friend of mine told me that a.

These new settings made the old Digital / Analog modes on N64 become obsolete, so now with the SELECT button you can easily switch between Original, Inverted and Golden Eye modes.

Users of 8bitdo N64 controllers

I also added an experimental setting for users of the 8bitdo N64 controllers. As they are physically N64 controllers, I added an option to automatically map that controller when used in N64 games. As I don’t have that controller (yet), this setting is disabled by default and users must enable it in the Gamepad Options.

I expect to receive good or bad feedback about this, considering it that it was done in the blind!

Also I would like to give big thanks to the members of the RetroManiaUK Facebook group for giving me these ideas to improve the way RetroX works with N64 controllers.

Also in this release…

There are also some fixes included in this release:

  • Not available games now are removed / cleaned as expected
  • Games based on CUE files now are downloaded correctly from networked storages (NAS / Cloud). These are used by CD based systems like Playstation, PC Engine CD and Sega CD.
  • Final Burn Alpha addon now is compatible with games requiring samples. (Provided samples may be not right with some games as I found with Donkey Kong, so if you have a games with samples but no sound please send me a message)
  • Save states related options have been removed from MAME 2001, 2010 and 2014. Only 2003 supports saving states
  • Size measure of installed games coming from compressed files has been fixed.

That’s all for now and and always, just enjoy!

Connecting a remote emulator.
Please wait ..

Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)


Game info:

box cover
Game title:GoldenEye 007
Console:Nintendo 64
Author (released):Rare, Ltd., Nintendo (1997)
Genre:Action, ShooterMode:Single-player
Design:Martin Hollis, Karl Hilton, David Doak, Adrian Smith, ..
Music:Graeme Norgate, Grant Kirkhope, Robin Beanland
Game manual:manual.pdf

File size:

1821 kB
Download: not available (stream only)

Game size:

10524 kB
Emulator:Project 64
From Wikipedia, the free encyclopedia:

GoldenEye 007 is a first-person shooter video game developed by Rare and based on the 1995 James Bond film GoldenEye. It was released for the Nintendo 64 video game console in August 1997. The game features a single-player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown. The game includes a split-screen multiplayer mode in which two, three, or four players can compete in different types of deathmatch games.
GoldenEye 007 is a first-person shooter that features both single and multiplayer modes. In the single-player mode, the player takes the role of James Bond through a series of free-roaming 3D levels. Each level requires the player to complete a certain set of objectives – such as collecting or destroying specified items, rescuing hostages, or meeting with friendly non-player characters (NPCs) – and then exit the stage. Some gadgets from the James Bond film series are featured in the game and are often used to complete particular mission objectives; for example, in one level the electromagnetic watch from Live and Let Die is used to acquire a jail cell key.
The arsenal of weapons includes pistols, submachine guns, assault rifles, grenades, and throwing knives, among others. Guns have a finite magazine and must be reloaded after a certain number of shots, but the player may acquire and carry as many weapons as can be found in each mission. The player's initial weapon in most missions is James Bond's Walther PPK, called the PP7 special issue in-game. Most of the game's firearms are modelled on real-life counterparts (although their names are altered), while others are based on fictitious devices featured in the Bond films, such as the Golden Gun and Moonraker laser. The weapons vary in characteristics such as rate of fire, degree of penetration, and type of ammunition used, and inflict different levels of damage depending on which body part they hit.
Stealth is a significant element of the gameplay; frequent gunfire can alert distant guards, and activated alarms can trigger infinitely-respawning enemies. Therefore, to avoid gunfights with numerous opponents, it is advantageous to eliminate soldiers and security cameras before they spot or hear the player. Certain weapons incorporate suppressor or telescopic sight attachments to aid the player in killing enemies discreetly. There are no health-recovery items in the game, although armour vests can be acquired to provide a secondary health bar.
Four save files are available to track the player's progress through the game's twenty missions, each of which may be played on 'Agent', 'Secret Agent', or '00-Agent' difficulty settings. Higher difficulties increase the challenge by altering factors such as the damage enemies can withstand and inflict, the amount of ammunition available, and the number of objectives that must be completed. Once a mission is completed, the player may either continue progressing through the story or choose to replay a previously completed level. Completing certain missions within particular target times enables the player to unlock bonus cheat options which make various changes to the gameplay. Upon fully completing the game on the hardest difficulty setting, an additional '007' mode is unlocked that allows the player to customise the challenge of any mission by manually adjusting enemies' health, reaction times, aiming accuracy, and the damage they inflict.
The multiplayer mode allows two, three, or four players to compete against each other in five different types of split screen deathmatch games: Normal, You Only Live Twice, The Living Daylights (Flag Tag), The Man With the Golden Gun, and Licence to Kill. Normal is a basic deathmatch mode in which the main objective is to kill opponents as many times as possible. It can be played as a free-for-all game or in teams. In You Only Live Twice, players only have two lives before they are eliminated from the game, and Licence to Kill is a mode in which players die from a single hit with any weapon. In The Man With the Golden Gun, a single Golden Gun, which is capable of killing opponents with only one shot, is placed in a fixed location on the map; once the Golden Gun is picked up, the only way to re-acquire it is to kill the player holding it. The player with the Golden Gun is unable to pick up body armour while opponents can. In The Living Daylights, a 'flag' is placed in a fixed location on the map, and the player who holds it the longest wins. The flag-carrier cannot use weapons but can still collect them to keep opponents from stocking ammunition. Aspects of each gametype can be customised, including the chosen map, class of weapons, and winning condition. As players progress through the single player mode, new maps and characters are unlocked in the multiplayer mode.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or Nintendo 64 console on Amazon.com or eBay.com.

Find digital download of this game on GOGorSteam.

Videogame Console:

This ver­sion of GoldenEye 007 was de­sig­ned for the Nin­ten­do 64, which was the world's first 64-bit vi­deo ga­me con­so­le of the fifth ge­ne­ra­ti­on ma­nu­fac­tu­red by Nin­ten­do in the years 1996 - 2002. It was also the last ho­me vi­deo ga­me con­so­le that used car­tri­dges to dis­tri­bu­te ga­mes. World­wi­de, ap­pro­xi­ma­te­ly 33 mil­lion units of this con­so­le we­re sold at ap­pro­xi­ma­te­ly pri­ce $ 200 per unit. Mo­re in­for­ma­ti­on about Nin­ten­do 64 can be found here.


Recommended Game Controllers:

You can control this game by using the keyboard of your PC. However, for maximum gaming enjoyment, we strongly re­com­mend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, you can buy one of these N64 controllers:

Available online emulators:

2 different online emulators are available for GoldenEye 007. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game GoldenEye 007 are summarized in the following table:

EmulatorTechnologyMultiplayerUSB gamepadTouchscreenWithout ads
NeptunJSJavaScriptYESYESNONO
RetroGames.ccJavaScriptYESYESYESNO

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Goldeneye 007 N64 Controls Pc